// LOADING OSUMAUK
// LOADING OSUMAUK
How much pp do you actually need to hit a given global rank in osu!standard? Here is a realistic pp-to-rank chart for 2026, why the curve is so steep at the top, and what each band of the ladder feels like.
By OSUMAUK Staff
Everyone eventually asks the same question: how much pp do I need to be in the top 100k, the top 10k, the top 1k? The honest answer is that ranks map to pp, not to score or playtime, and the relationship is anything but linear. A small pp gain near the top of the ladder is worth a huge rank jump, while the same gain lower down barely moves you. This guide lays out a realistic 2026 pp-to-rank picture and explains why the ladder is shaped the way it is.
Your global rank is decided purely by your total pp. That total is not the sum of every play - osu! takes your best play on each map, sorts them highest to lowest, and weights them so each subsequent play counts for 95% of the one above it. Only your top plays move the number, which is why spamming easy passes does nothing once your list is full. If that mechanic is new to you, read the how-pp-actually-works guide first; this article assumes it.
These are approximate. The exact pp for a given rank drifts over time as the playerbase grows and improves, and it shifts whenever the pp system is reworked. Use this as a realistic map of the terrain, not a promise. The values are for osu!standard - other modes have their own distributions.
| Approx. global rank | Approx. total pp | What this band means |
|---|---|---|
| ~1,000,000 | ~700 pp | You have a real profile going; a few solid FCs stacked up |
| ~500,000 | ~1,500 pp | Consistent intermediate player, reading 4-star maps |
| ~100,000 | ~3,500 pp | Comfortable with 5-star Insanes and basic HDDT |
| ~50,000 | ~4,500 pp | Strong all-rounder; 5-6 star nomod, DT on easier maps |
| ~10,000 | ~6,500 pp | Advanced - clean HDDT and 6-7 star plays |
| ~5,000 | ~7,500 pp | Top fraction of a percent; specialised skill sets |
| ~1,000 | ~9,500 pp | Elite; the pp per rank is now brutal |
| ~100 | ~13,000+ pp | Near the ceiling; every play is a serious set piece |
Notice the shape: going from 700 to 3,500 pp climbs you nine hundred thousand ranks, but going from 9,500 to 13,000 pp climbs you only about nine hundred. The higher you are, the more each pp costs.
Two things stack up. First, the playerbase is bottom-heavy - millions of players sit in the lower bands, so a modest pp gain there leapfrogs a huge crowd. Near the top the crowd thins out, so the same gain passes far fewer people. Second, the weighting curve means your total pp grows slowly once your top-50 list is full of strong plays; each new top play only replaces an existing one and adds the difference, not its full value.
"Your rank is decided by your best day, repeated. The only play that matters is one better than your current top fifty.
If you want the mechanics behind these numbers, pair this with the how-pp-actually-works guide and the ranks-and-terms explainer. And if you are trying to move up a band, the pp-farming and DT practice guides are where the practical work happens.