// LOADING OSUMAUK
// LOADING OSUMAUK
pp is not your score and it is not your accuracy. Here is what really drives it, why one map can be worth ten of another, and how your total is built.
By OSUMAUK Staff
Performance points — pp — are the single number osu! uses to rank players globally, and almost everyone misunderstands them at first. pp is not a measure of how high your score was, and your raw total is not just the sum of every play you have ever passed. It is a weighted, per-play estimate of how impressive a result is, built from the map difficulty and how cleanly you played it.
Each pass on a ranked map is awarded its own pp value. Three things decide that value: the star rating of the difficulty you played, your accuracy, and your combo relative to the map's max combo. Mods that make the map harder (and the maps themselves) push the star rating up, which is why the same accuracy on a harder map is worth far more.
A clean 99% FC on a 6-star map will usually beat a sloppy 95% with drops on a 6.5-star map. Accuracy and combo are not optional extras — they are core multipliers.
Your overall pp is not the sum of your scores. osu! takes your best play on each map, sorts them all from highest to lowest, and applies a steep weighting curve. Your number-one play counts at 100%, the next at 95%, the next at roughly 90%, and so on — each subsequent play contributes only 0.95 times the previous one's weight.
total_pp ≈ Σ ( play_pp[n] × 0.95^n ) // n = 0 for your top playThe practical consequence is that only your top ~50–100 plays meaningfully move your total. To climb, you do not need to grind hundreds of mediocre maps — you need to replace a play near the top of your sorted list with a better one.
"Your rank is decided by your best day, repeated. The only play that matters is one better than your current top fifty.
Want more pp? Set one new top play — a higher-acc FC or a harder map cleared cleanly. Spamming easy passes does almost nothing once your top list is full.