// LOADING VALMAUK
// LOADING VALMAUK
The full Video tab walkthrough — Display Mode, resolution, aspect ratio, every Graphics Quality toggle, NVIDIA Reflex and the Limit FPS options — tuned for the highest, most consistent frame rate.
By VALMAUK Staff
Valorant is built to run on almost anything, which is exactly why squeezing out maximum, consistent FPS is worth doing — higher and steadier frames mean lower latency, smoother tracking and fewer surprise stutters in a clutch. This guide walks the entire Video tab (split into General and Graphics Quality sub-sections) and gives you a max-FPS-leaning config, plus notes on where to spend a little quality if your rig can spare it.
Patch note: Valorant's graphics defaults and the exact set of quality toggles change over time. Names and recommendations here reflect the Video menu as of early 2026. If an option is missing or renamed on your build, match the behaviour described rather than the exact label.
Set Display Mode to Fullscreen (exclusive fullscreen), not Windowed or Windowed Fullscreen. Exclusive fullscreen gives Valorant direct control of the display, which generally means the lowest latency and the most stable frame pacing, and it is required for some low-latency features to work fully.
Run your monitor's native resolution — for most players that is 1920x1080. Native resolution is the sharpest and avoids the scaling blur you get from running below native on an LCD. Valorant is rarely GPU-bound at 1080p on modern hardware, so dropping resolution usually buys little FPS while hurting clarity; you are far more often limited by your CPU.
This is where Valorant differs from CS2. In CS2, stretched 4:3 narrows your field of view and makes enemy models noticeably wider, which is why so many CS players swear by it. Valorant's engine scales character models back toward their true proportions even on a stretched resolution, so the "bigger targets" advantage is much smaller than in CS2 — the main effect that survives is the FOV change and personal preference. If you do want to play stretched (e.g. 4:3), set a 4:3 resolution in-game and then set the scaling mode in your GPU control panel (NVIDIA or AMD) to Full-panel / Full-screen so the image fills the display instead of showing black bars. Most players are best served leaving the native 16:9 aspect ratio alone.
| Display setting | Recommended | Note |
|---|---|---|
| Display Mode | Fullscreen | Exclusive fullscreen; lowest latency |
| Resolution | Native (often 1920x1080) | Sharpest; little FPS to gain by lowering at 1080p |
| Aspect Ratio | 16:9 (native) | Stretched 4:3 gains less than in CS2 |
| Stretched scaling | GPU panel: Full-panel | Only if going stretched — removes black bars |
The Graphics Quality sub-section is where the FPS lives. Here is what each option does and the max-FPS recommendation. If your rig has headroom and you prefer a prettier game, several of these can go up with little competitive cost — we note which.
Vignette darkens the screen edges — purely cosmetic, turn it Off for max FPS and a slightly cleaner view. VSync should be Off: it caps frames to your refresh rate and adds input latency; you want frames uncapped (or capped by Reflex/Limit FPS, below) for the lowest latency. Anti-Aliasing options run from None up through MSAA 2x and MSAA 4x — MSAA is relatively cheap in Valorant, so MSAA 2x is a solid middle ground, while None gives the most FPS on weak hardware and MSAA 4x is fine if you have headroom and want smooth edges.
Anisotropic Filtering (1x / 2x / 4x / 8x / 16x) sharpens textures viewed at an angle or at distance, so far-off floors and walls stay crisp instead of smearing into blur. Its performance cost is small for the clarity gained, so most players keep it at a moderate-to-high value; drop it toward 1x only on very weak GPUs.
Improve Clarity raises contrast and sharpens distant textures, which can make enemies pop slightly more against backgrounds — many players turn it On for the readability even though it costs a touch of performance. Experimental Sharpening applies a sharpening filter to the whole image; it is largely preference — On makes things crisper, Off is cleaner and saves a sliver of frames. Neither is a big FPS lever, so set them for visibility preference.
Bloom is the light-glow around bright objects — Off for max FPS and a cleaner image (some players keep it On purely for looks). Distortion simulates heat-haze/movement shimmer effects; turn it Off to remove a distracting effect and save frames. Cast Shadows controls dynamic shadows — turning it Off is a meaningful FPS win on weaker machines, but note that On can occasionally help you spot an enemy by their shadow around a corner, so competitively it is a real tradeoff. For pure max FPS, Off; if you have headroom, On has a small tactical upside.
If you run an NVIDIA GPU (broadly GTX 900-series and newer), the Video tab exposes NVIDIA Reflex Low Latency with Off / On / On + Boost. Reflex reduces system latency by keeping the CPU and GPU better in sync, which is one of the highest-value latency settings in the whole game. Set it to On + Boost if supported; if Boost causes any instability or your GPU is older, plain On still delivers most of the benefit. There is no real downside to enabling it for a competitive shooter.
Reflex is most effective in exclusive Fullscreen — another reason to keep Display Mode set to Fullscreen rather than a windowed mode.
Valorant gives you three separate frame caps so you can be smart about when the GPU works hard:
| Video setting | Max-FPS value | If you have headroom |
|---|---|---|
| Display Mode | Fullscreen | Fullscreen |
| Resolution | Native (1920x1080) | Native |
| Aspect Ratio | 16:9 | 16:9 |
| Material Quality | Low | Med |
| Texture Quality | Low | High |
| Detail Quality | Low | Low–Med |
| UI Quality | Low | Med |
| Vignette | Off | Off |
| VSync | Off | Off |
| Anti-Aliasing | None / MSAA 2x | MSAA 4x |
| Anisotropic Filtering | 1x–2x | 8x–16x |
| Improve Clarity | On (visibility) | On |
| Experimental Sharpening | Preference | On |
| Bloom | Off | Off |
| Distortion | Off | Off |
| Cast Shadows | Off | On (shadow reads) |
| NVIDIA Reflex | On + Boost | On + Boost |
| Limit FPS Always | Off | Cap below max for even frametimes |
| Limit FPS in Menus | On (low cap) | On |
| Limit FPS in Background | On (low cap) | On |
Apply the max-FPS column first, confirm your average and 1% lows are where you want them with the in-game performance graphs, and only then spend headroom on the right-hand column. The biggest, safest wins are Off for Vignette/Bloom/Distortion, Low for Material/Detail, VSync Off, and NVIDIA Reflex On + Boost — that combination alone gets most players to a high, stable frame rate without giving up anything that matters competitively.
Once your Video tab is dialled, pair it with the General-tab and minimap tuning from our companion piece, "Best Valorant Settings: The Complete Config Guide," for a config that is both fast and genuinely informative.