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Every smoke, flash, and molotov - plotted on a live dot-map per active-duty map. Filter by side, difficulty, or grenade type, then jump to the full step-by-step breakdown.
Beta · Community-driven
Built entirely from lineups submitted by the community. Spotted something off? Submit your own and help us improve it.

1. Stand against T roof jump 2. Aim at radio antenna 3. Jumpthrow
1. Jump up at first step T roof 2. Aim between wooden beams 3. Normal throw
1. Stand against 2nd pillar T roof 2. Aim on left side of roof pillar 3. Normal Throw
1. Stand against 3rd pillar on T roof 2. Aim above mark 3. Normal Throw
1. Stand against door 2. Aim at corner 3. Jumpthrow
1. Stand against wall 2. Aim at (roof) corner 3. Jumpthrow
1. Stand against T spawn fence 2. Aim at wooden beam 3. Jumpthrow
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1. Stand against tetrix box 2. Aim left of wooden beam 3. Normal throw
1. Stand against first tetris box 2. Aim between building and canopy 3. Normal throw
1. Stand in the corner of tetris 2. Aim at corner of building window 3. Normal throw
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1. Stand against pole on T ramp 2. Aim at mid building edge 3. Jumpthrow
1. Stand against T ramp Pole 2. Aim at mid building 3. Jumpthrow
1. Stand against lil window wall outside apps 2. Aim at building Edge 3. Jumpthrow
1. Stand against the wall outside apps 2. Aim at building aim point 3. Jumpthrow
1. Stand in corner outside tv room / apps 2. Aim at tower corner 3. Jumpthrow
1. Stand pos outside apps 2. Aim between the 2 wood slabs 3. Jumpthrow
1. Stand against poll (Mid Ramp) 2. Aim Edge 3. Jumpthrow